The Exorcist’s Codex – GM’s Guide
The Exorcist's Codex - GM's Guide
THERE WILL BE NO REST
The 1890s. Archdemons quietly spread their influence, hidden cults conduct Dark Rituals, and possessions go unnoticed. Only the Orders and their Agents stand ready.
As Game Master, you shape the Unseen War. Create structured, suspenseful scenarios rooted in the conflict between Demonic and Divine forces.
The GM’s Guide for The Exorcist’s Codex offers clear rules and practical advice to craft compelling and engaging adventures.
Inside this guide, you’ll find:
- Step-by-step structures for creating scenarios focused on exorcisms, investigations, and locating powerful Holy Items.
- Rules for managing Demonic Influence, Dark Rituals, and Possessions, clearly linked to the Player Characters’ actions.
- In-depth guidance on handling Demonic beings, managing cult activity, and portraying spiritual threats convincingly.
- Advice for balancing suspense, discovery, and action in your scenarios.
- Guidance for integrating Holy Faith, Demonic Corruption, Spirit, and Codex Lore.
- 3 ready-to-run scenarios
Your preparation shapes every scenario.
Your guidance defines each Player Character’s path.
Lead the way.
Command the Unseen War.
